Tarn Halbech[]
Tarn Halbech | |
House Halbech | |
[[Image:|80x90px]] | |
Callsign: None | |
Arcalane | |
Born | ? Halbech Castle |
---|---|
Age | 26 |
Died | N/A N/A |
Attractiveness | 5 |
Intelligence | 8 |
Education | 7 |
Body Type | 8 |
Reflexes | 10 |
Cool | 10 |
Empathy | 4 |
Tech Ability | 8 |
Luck | 6 |
Move Allowance | 6 |
Information[]
One of the younger members of House Halbech's current generation, Tarn is tall and imposing, and like the rest of the family has lived a fairly martial life compared to the other noble houses. In real life terms, he bears obvious signs of Germanic or Teutonic descent.
Bluh bluh more goes here later.
Notes[]
- Siblings;
- 1 - 2; Female; Karoline Halbech - 9; Youngest - 5; neutral
- 2 - 5; Male; Torsten Halbech - 5; Older (Barely) - 3; like
- 3 - 6; Female; Iris Halbech - 1; Oldest - 6; neutral
- 4 - 9; Male; Kurt Halbech - 3; Older - 2; dislike
- 5 - 8; Female; Marina Halbech - 1; Oldest - 1; dislike
- 6 - 3; Male; Raffael Halbech - 2; Second Oldest -3; like
- Profession: Noble
- A Windfall!
- A Contact
- Profession: Techie
- A New Friend
- A Superior, Male
- Profession: Techie
- A New Friend
- A Subordinate, Female
- Profession: Noncom Pilot
- An Accident!
- Blamed for something that hurt or killed people that wasn't actually his fault
- Profession: Noncom Pilot
- A New Enemy
- A Subordinate he betrayed, for a promotion? The feeling isn't mutual, but they want to get even via Indirect Injury.
Skills[]
Tarn is a very promising Mecha pilot (though somewhat lacking in Mecha combat skill) and a decent swordsman, and has a decent amount of technical skill as well.
Name | Level | IP | Total |
Wardrobe | +1 | 0 | 6 |
Grooming | +1 | 0 | 6 |
Intimidate | +3 | 0 | 13 |
Leadership | +1 | 0 | 11 |
Fast Talk | +2 | 0 | 12 |
Social | +2 | 0 | 6 |
Awareness | +4 | 0 | 12 |
Expert: Navigation | +2 | 0 | 10 |
Blade | +4 | 0 | 14 |
Hand to Hand | +1 | 0 | 11 |
Handgun | +4 | 0 | 14 |
Mecha Piloting | +7 | 0 | 17 |
Mecha Gunnery | +4 | 0 | 14 |
Mecha Melee | +3 | 0 | 13 |
Jury Rig | +3 | 0 | 11 |
Basic Repair | +4 | 0 | 12 |
Mecha Tech | +3 | 0 | 11 |
Mecha Design | +1 | 0 | 9 |
Possessions[]
- House Halbech Uniform: Halbech does not skimp on protection for it's sons - their standard house uniforms double as Light Mesh Armour, providing 10 SP in all locations bar the torso, which is protected by a 20 SP Light Plate. It has the benefit of looking rather smart too.
- House Halbech Sword: The Halbech family produces excellent swordsmen, and the finest swordsmen demand the finest blades. Halbech swords are not as fast and narrow as a rapier, but they are sturdy and effective weapons.
- Longcoat: Worn over the House Halbech uniform to keep it clean and dry, given the prevalence of rainstorms on the Halbech estates.
- Amplified Goggles: Stored in an inner pocket in the coat. Negates Awareness penalties in low-light conditions when worn.
- Micro Tools: A small set of mechanical and electrical tooks for working on locks, circuits and so on.
- Techscanner: A handheld scanning device, used to aid repairs. Used for diagnosis of a damaged system. rolling 1-6 on 1D10 adds 5 to repair rolls.
- Tech Toolkit: A high-impact plastic toolchest with an array of repair supplies; wrench, pliers, screwdrivers, hammer/prybar, electrical tape, 40 meters of wire, lubricants, insulators, putty, vice grips, etc. etc.